Resume of RJ Mical

650-369-9846

rj@mical.org

www.mical.org




My professional career started with arcade game development at Williams Electronics and led to my role in the creation of the Amiga Computer.  I was co-inventor of the Atari Lynx handheld game system and the 3DO entertainment console, and I was head of software engineering at Ericsson Red Jade.  Most recently I have been Chief Architect for the Fathammer mobile game engine.  I have received 10 patents, and over the years I have created 5 successful startup companies, designed 4 hardware platforms, architected 3 operating systems, created two developer support organizations, and developed more than 15 video games. 

Invention

Game design and development

System architecture

Developer support

Team building and leadership

Technical writing

User interface design

Evangelism and spokesmanship

Software tool design

3D technology

Programming languages:  Any assembly, C, C++, Perl, and a little Java and Javascript; others taken on as needed

My three greatest professional strengths:  I am an inventor, a leader, and a seasoned software engineer.  The software engineering came first, with many years in the trenches designing and programming at all levels from assembly language on up.  This led to a career in software architecture, team building, and leadership of the engineers tasked with the design and development effort, which sometimes were huge design and development efforts.  I am an inventor with 10 patents to my name.  I have been an accomplished programmer for 23 years.  I have successfully led countless software groups on countless software missions.  I write technical documentation, create user interfaces, and design games.  I have built several developer support organizations and designed complete suites of development tools.  My skills are many, and I easily develop new ones as needed; for example, the whole Red Jade audio subsystem was new to me and I deeply enjoyed learning what was required! 

I take pleasure in any scale of project.  I do individual contract jobs, and, at the other extreme, I was part of the Ericsson Red Jade effort, where I was responsible for all internal system software technology including the architecture and implementation of the system software, the suite of launch programs, an Internet distribution system, tools development, our developer environment, and the Red Jade user interface definition.  And QA and MIS reported to me too. 

I know when to delegate, and when to learn it and do it myself.  I take great pleasure from “doing things myself,” but I also take great pleasure in being the leader of a dedicated, passionate team. 

I deliver, on time and on budget.   

I was graduated from the University of Illinois in 1979, with dual major degrees in Computer Science and in English, and with a minor degree in Philosophy. 

I enjoy being alive, and I try to instill that joy in all around me.  In addition to being an expert at technology I also am a compassionate listener, a good friend, and that’s what makes me a good boss.  I am an inventor and a damn fine engineer too.  These skills together make me a valuable asset for a company to have, so I often have had great opportunities to work on big projects, with results that have been very satisfying, for me, for my employees, and especially for my employers.