Resume of RJ Mical

rj@mical.org

http://www.mical.org/




My professional career started with arcade game development at Williams Electronics and led to my role in the creation of the Amiga Computer.  I was co-inventor of the Atari Lynx handheld game system and the 3DO entertainment console, and head of software engineering at Ericsson Red Jade.  It was my pleasure to be Chief Architect for the Fathammer mobile game engine, Anti-Spam Hero for BarracudaNetworks, and VP of Technology for GlobalVR.  Recently I guided system software technology development for Sony's next-generation Playstation platform.  I've received 10 patents, created 5 successful startup companies, designed 4 hardware platforms, architected 3 operating systems, created two developer support organizations, and helped develop more than 15 video games. 

Invention

Game design and development

System architecture

Developer support

Team building and leadership

Technical writing

User interface design

Evangelism and spokesmanship

Software tool design

3D technology

Programming languages:  Any assembly, C, C++, Perl, and a little Java and Javascript; others taken on as needed

My three greatest professional strengths: I am an inventor, a leader, and a seasoned software engineer.  The software engineering came first, with many years in the trenches designing and programming at all levels from assembly language on up.  This led to a career in software architecture, team building, and leadership of the engineers tasked with the design and development effort, which sometimes were huge design and development efforts.  As an inventor I have 10 patents to my name.  I've been an accomplished programmer for 23 years, and successfully led countless software groups on countless software missions.  My other specialties include technical documentation, user interface design, and game design.  I built several developer support organizations and designed complete suites of development tools.  My skills are many, and I easily develop new ones as needed; for example, the whole Red Jade audio subsystem was new to me and I deeply enjoyed learning what was required!

I take pleasure in any scale of project, from individual contract jobs to full-scale efforts, such as the Ericsson Red Jade effort, where I was responsible for all internal system software technology including the architecture and implementation of the system software, the suite of launch programs, an Internet distribution system, tools development, our developer environment, and the Red Jade user interface definition.  And QA and MIS reported to me too. 

There is a time to delegate, and a time to to learn it and do it yourself.  I know the difference.  I take great pleasure from being hands-on and doing things myself, but I also take great pleasure in being the leader of a dedicated, passionate team. 

I was graduated from the University of Illinois, with dual major degrees in Computer Science and in English, and with a minor degree in Philosophy.  Metaphysics, phew. 

Lots, but the best was a year spent traveling with a backpack around the world.  You should do this too. 

I enjoy being alive, and I try to instill that joy in all around me.  In addition to being an expert at technology I also am a compassionate listener, a good friend, and the combination makes me a good boss.  I am an inventor and a damn fine engineer too.  These skills together make me a valuable asset for a company to have, so I often have had great opportunities to work on big projects, with results that have been very satisfying, for me, for my employees, and especially for my employers. 

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